

I created a branch 10.01 and mirrored your latest release if you don't mind

I guess you could deactivate it via plugy_fixed.ini but for now it is pretty easy to update plugy 10.00 to 10.01 for any given mod and extract the recipies.Īre you planning on working again on plugy? this would be tremendous news.ĭid you see the GitHub Project where your 10.00 source code is hosted? L'Autour created a v11.00 which is 1.13d compatible txt? If it is the bin file this would be potential "dangerous" for some mods which have hidden recipies. If you minimize the game after locking the cursor, the cursor is "free" once you re-open the gameĭo /listcube and /page 4 read the currently loaded cubemain.bin or. Rename character crashes the game for me (1.12a) but the renaming is successfulĪ command to unlock the mouse would be useful to, wouldn't you say? Reloading the gamble page: You are my hero BUT it does not work for me on 1.12a the page goes empty and the tab on top vanishes. Hell, introduce an 'offline' mode to prevent modded games from going online on for all I care, which then disables the anti cheat or something.Swapping/Naming pages in the stash was on my most wanted list since the first version I ever tried. What I feel what most people want is just the option to have mods, even if not officially supported by the game. Sure if they had proper support, along with a mod marketplace and all, then people would expect those mods to be safe, which is a hard issue. The issue I see now is that they explicitly prohibit binary modding/reverse engineering of any kind in their EULA, and have an anti cheat running that I'm guessing might also trigger when you try to mod your SP game.Īs much as I'd love to write (SP) mods for D2R, I don't want to risk getting banned either, so I can totally understand the statement of the PlugY dev.Ĭiting security issues here sounds like a cop-out to me. If people want to mod their SP game, they just have to not work against them (as is currently the case in D2). They don't need to support anything as long as we're talking about binary mods. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
